A downloadable PowerField for Android

Overview

PowerField FrontLine is a solo-developed multiplayer shooter prototype created in Unreal Engine 5.6. The project combines gameplay programming, multiplayer networking, 3D art production, UI/HUD design, backend integration, and deployment workflows into a complete playable experience.

The game focuses on team-based combat across a large map featuring multiple distinct areas, including military zones, old urban streets, downtown sections, industrial spaces, and fortress-style landmarks.

Key Features

  • Multiplayer shooter gameplay with team-based combat
  • Character-specific weapons and special abilities
  • Flag-based respawn and map control systems
  • EOS lobby and voice chat integration
  • Matchmaking and dedicated server workflows using Edgegap
  • Custom backend systems for login, friends, and invites
  • C++ gameplay systems with Blueprint-based lobby flow
  • Motion matching character movement
  • Interactive minimap and big map
  • Mobile-friendly HUD and touch-control customization
  • Gyroscope and sensitivity settings
  • Spectator mode and team communication tools
  • Visual and audio feedback systems for combat interactions

Technical Highlights

  • Developed in Unreal Engine 5.6
  • Core gameplay logic built with C++
  • Lobby and UI flow built with Blueprints
  • Backend integration using Cloudflare
  • Online systems powered by EOS / EIK
  • Dedicated server deployment tested through Edgegap
  • Optimized for mobile performance with controlled scene budgets
  • Supports high frame rates on capable devices

Art and Production

This project was developed solo, including:

  • 3D character work
  • Environment creation and assembly
  • Asset optimization
  • UI/HUD design
  • Gameplay implementation
  • Multiplayer feature integration
  • Backend connectivity
  • Deployment and technical iteration

My Role

I created and integrated the project as a solo developer, handling both the artistic and technical sides of production, including Unreal Engine programming, 3D content work, multiplayer systems, UI, backend features, and optimization.

What I Did

  • Gameplay programming in C++
  • Lobby and UI implementation in Blueprints
  • Multiplayer and replication systems
  • EOS lobby and voice chat integration
  • Cloudflare backend integration
  • Dedicated server setup and deployment workflow
  • Character and environment art in Blender
  • HUD, scoreboard, minimap, and interaction design
  • Optimization for mobile performance
Updated 15 hours ago
Published 6 days ago
StatusIn development
PlatformsAndroid
Release date 6 days ago
Authorbah3da
GenreShooter
Made withUnreal Engine, Blender
TagsMultiplayer, Tactical, Third-Person Shooter
Average sessionA few minutes
LanguagesEnglish
InputsTouchscreen, Gyroscope
MultiplayerServer-based networked multiplayer
AI DisclosureAI Assisted, Graphics, Sounds

Download

Download
PowerField_FrontLine-Android-Shipping-arm64.apk 666 MB

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